![]() In total, there are 102 cages throughout the game, all of which Rayman must break in order to enter the Candy Château. In the original Rayman game, they are kept in cages in groups of seven (or more in the Atari Jaguar version), and in each of the game's eighteen levels – excluding the final one – there are six cages. Rayman breaks an Electoon cage with his telescopic fist. The name ‘Electoon’ is derived from the term ‘electron’. Antitoons are the stuff of nightmares, and are spawned by Jano, a creature born of Polokus's First Bad Dream. The antithesis of Electoons are Antitoons (also known as Darktoons) – malevolent, blue, more masculine creatures which are highly similar to them. More detail is given in the Game Boy Color version, which explains that Mr Dark captured the Electoons in order to steal their energy and use it for himself.Įlectoons express gratitude towards Rayman when he rescues them, as shown by the small heart icons that appear over their heads. They are then captured and imprisoned in cages by Mr Dark's minions. When Mr Dark steals the Great Protoon at the very beginning of the game, the Electoons lose their natural stability and are scattered all over the valley. Physically the Electoons resemble small pink balls with large eyes, blue shoes and blonde ponytails. ![]() The Electoons and the Great Protoon appear to balance and stabilise each other. Rayman being cradled by a group of Electoons.Įlectoons are composed of magical energy together, hundreds of them revolve around the Great Protoon.
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